Complexity theory, aka Cynefin, is becoming widely mentioned and discussed in software dev circles. The idea that most of our “problems to solve” are not obvious or complicated. So best practices are not suitable all the time.
So we talk about emergent understanding, obliquity, and complex systems.
Lots of eyes glaze over.
I came across a Lego Serious Play game that helps shed some light, in under an hour:
I’m planning a future blog post with details of my adaptations and experiences facilitating the game.